Black Ops PC Patch 1.06 Released

Hey PC gamers:

We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.

PC Patch 1.06 Deploys at ~9:00p PST on February 7th, 2011.

IN PROGRESS

    (Last Updated 2/7/11)

  • • Addition of new contracts.
  • • Addition of the “Dolly Cam” editing mode in Theater.
  • • If a player cancels an invite to a Wager Match, then attempts to join another server, they will join the server from the declined invite.
  • • Issue where the incorrect perks would appear when spectating another player under certain conditions.
  • • Addition of round start explosive delay to China Lake grenade launcher to give it the same “spawn toob” protection as other explosives.
  • • Contracts should reset on prestige.
  • • Prevention of Valkyrie rocket exploding upon release under rare conditions.
  • • Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
  • • Prevention of an issue where a player will get teleported outside the map boundaries under very specific conditions.
  • • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
  • • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
  • • Additional minor reductions in knife lunge.

LIVE FIXES

    2/7/11
    PC Patch 1.06

  • • Backward compatibility for films created before Patch 1.05
  • • Issues with weapon purchases after prestiging in some cases
  • • Leaving a server and joining a different server, could briefly show the Map of the previous server
  • • Duplicate player name on a server now becomes playername+slotnumber instead of ‘Unknown Soldier’
  • • During a ‘Demolition’ match, the ‘Auto-balancing teams’ options may cause a ‘Defender’ player to respawn with a ‘Bomb’ icon in his inventory
  • • Minor Shader Warming speed increase
  • • One In The Chamber no longer counts democlient as a live player
  • • 16x AA menu option for compatible graphics cards
  • • Additional Stability improvements

    1/25/11
    PC Patch 1.051

  • • SP Audio stuttering on certain systems.

    1/20/11
    PC Patch 1.05

  • • MP Audio stuttering on certain systems.
  • • Playercards sometimes not showing properly.
  • • Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
  • • Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
  • • Changed Team-Up Period countdown interval to 10 seconds.
  • • Combat Training sessions are no longer counted in Server Browser Unranked tab.
  • • Friends on your team will now show as blue on your minimap.
  • • Prevention of various exploits.
  • • Objective markers localized for all languages.
  • • Various stability improvements

    12/15

  • • Improved threading performance on computers with only 2 cores.
  • • Additional performance optimizations
  • • Added an option to pre-cache all shaders during load time. This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.
  • • Fixed random freezes in certain computer configurations.
  • • Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).
  • • Allow Team Change grace period at start of match (server admin option).
  • • Added 4 more reserved slots (server admin option)
  • • Added /connect
  • • Improved quickmatch results (server side change)
  • • Fix for watching films through Combat Record
  • • Fixed compassSpectatorsSeeEnemies exploit
  • • Fixed 3rd person fov exploit
  • • Fix for infinite supply drop exploit.
  • • Fixed crosshair flickering when stereo is active.
  • • Various spawn improvements
  • • Various sound improvements
  • • Fix for Zombies – Teammate shadows not displayed properly.
  • • Fix for radar not staying on in One in the Chamber when it should.
  • • In a Domination match, the Position Secured medal is no longer delayed.
  • • ‘Hardened: Equipment Shot’ Challenge can now be completed by destroying a ‘Camera Spike’.
  • • Fix for choppy final killcam in dedicated servers.
  • • Various map glitches fixed.
  • • Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
  • • Added mixed hardcore playlist
  • • Added mixed barebones playlist
  • • Added 12 player versions of all playlists

    11/19

  • • CPU performance improvements
  • • Server browser bug fixes and tweaks to populate faster and do full refresh less often
  • • Fixed crash when viewing leaderboards if player has more than 99 friends
  • • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • • Fix for ADS while holding shift as a sniper
  • • CPU performance improvements
  • • Zombie matchmaking improvements
  • • Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
  • • Fix for ADS while holding shift as a sniper

    11/11

  • – Friends fix for join in progress and Friends tab in server browser.
  • – Performance improvement for dual and quad core.
  • – Improved connectivity with Black Ops Rcon tool.

    11/10

  • – GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag.
  • – GameServers.com continues to improve official server distribution in various worldwide regions.

Regards,
-JD

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